

#Gopro vr player ambisonics how to#
Do you have some thoughts / experiences to share?Įven if I would separate video and audio and download both, the problem would consists how to flag the audioclip as ambisonic. Is there currently a way in Unity to playback video with spatial audio?Ģ.

Unable to find libAudioPluginOculusSpatializerġ. In parallel, I playback an ambisonic test wav (imported with ambisonic checked in import settings) for comparison which sounds spatial.Ī general confusing Unity log bug in adb seem to be: This already works, but the audio playback is obviously stereo. The video file is very large, so I am streaming either direct from a url or download to persistant data and then playback from there. OculusSpatializer and Google Resonance, currently I would not care which one to use. The video works with spatial sound in GoPro Player and also on Youtube/Facebook. But what's about a video with spatial audio - in case 6 tracks, I try to playback a video with 4 tracks / ambisonic b-format as far as I know.

Many are talking about spatial audio, the plugins work well with imported audio, playback of 360 video works also without problems. I'm facing the same problem and it's hard to find useful information in the web / docs about this specific case.
